November 21, 2018

According to the ESA, there were nearly 2,500 game companies in the United States in 2016. The industry size increased from $106 to $138 billion since then.

The game industry is about four to five times the size of the film industry, and it's growing rapidly.

This is goo...

October 22, 2018

Ah, the infamous difficulty setting. Whether we're playing a new game in a long-loved genre or trying out something new, difficulty settings present a big problem for the first-time player: they almost always choose incorrectly. And it's our fault.

The main reason for t...

August 27, 2018

For anyone trying to make money online, client work can be challenging. First, you have to search for and "land" the client. Just getting a meeting with a serious prospect takes a lot of work: networking, negotiating, and differentiating your service from the thousands...

August 8, 2018

UX is one of the most important aspects of game design. In this blog post, Will Hendrickson shares his techniques for creating an excellent user experience.

July 9, 2018

The best things we create are made in moments of passion. What creates that passion, and how can we tap it consistently?

This might seem obvious, and it may in fact be. But so often, when we're pursuing a deadline and money is on our minds, we push each other. We push o...

May 2, 2018

While developing games with Unity, I was always looking for ways to build them faster, smarter, and with less repetitive effort. I found that, but only later after trying a number of things that didn't work, and I'd like to share some of my experience with you.

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