November 21, 2018

According to the ESA, there were nearly 2,500 game companies in the United States in 2016. The industry size increased from $106 to $138 billion since then.

The game industry is about four to five times the size of the film industry, and it's growing rapidly.

This is goo...

November 8, 2018

We all need to make money. If you're a reader of this blog, then success in game development is foremost on your mind because we can only make games full-time if we can turn a profit doing so.

When I founded Tech Drone early in 2011, I knew that I wanted to make games....

October 22, 2018

Ah, the infamous difficulty setting. Whether we're playing a new game in a long-loved genre or trying out something new, difficulty settings present a big problem for the first-time player: they almost always choose incorrectly. And it's our fault.

The main reason for t...

October 12, 2018

In Unity, there are many ways to code a game. You can create a GameManager class and reference it directly, you can create your own data assets using ScriptableObject, and now you can even use the powerful Entity Component System to create highly performant, multi-thre...

October 1, 2018

Character controller input responsiveness

When designing your character system, there are two main factors that contribute to a responsive feel: animations and latency.

Latency in this context occurs when there is a perceived lag between input changes and character chang...

September 24, 2018

With very few exceptions, the player should always feel like they are in control. For most games, this control involves some sort of character or vehicle that translates player intent into direct results in the game world.

The player interacts with your character contro...

August 27, 2018

For anyone trying to make money online, client work can be challenging. First, you have to search for and "land" the client. Just getting a meeting with a serious prospect takes a lot of work: networking, negotiating, and differentiating your service from the thousands...

August 17, 2018

There is a challenge that we must overcome every day: no matter how productive we were the day before, we always wake up with little motivation to move forward. That's why the morning routine is such a critical component: it breaks the frost on our consciousness an...

August 8, 2018

UX is one of the most important aspects of game design. In this blog post, Will Hendrickson shares his techniques for creating an excellent user experience.

July 31, 2018

Game developers don't work well in a vacuum. Many of us, myself included, tend to be fairly introverted. I like to spend most of my time alone at home, quietly programming or making artwork, perhaps listening to some awesome retro future wave tunes on YouTube. And, man...

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